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Unless otherwise specified, all item prices and release dates are for Japan only.
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Behind the Tamashii |
No.2 Sculptor Takayuki Takeya(Part Two)
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| Sculpting materials |
When I am sculpting and see a potentially usable material at hand, I sometimes make alterations and use it. Usually I use living creatures, such as insects or crustaceans. There is always a variety of them in my workshop.
There was a time when making an "Another Shadow Moon" product for Hobby JAPAN Co, Ltd., that I used the chin of a stag beetle. Mr. Junichi Taniguchi did the work, but later, when changing it back to the prototype, that portion was missing. Mr. Taniguchi had replaced it with putty... I felt sorry for him. (Laughs)
Also, shark teeth are great. They're great because of the way they slowly get larger and larger when lined up in order. It's a pain to make the same object in different sizes one at a time. (Laughs) In addition I also like the distinct shape of shark teeth.
I also use driftwood. It's perfect for creating a good atmosphere. I sometimes use things from rivers or the ocean without altering them. Long ago, when going out to dinner and a really nice shrimp or crab was served, I thought about how I could possibly use the shell or other parts, and often brought them home with me. However, in most cases I didn't end up using them. (Laughs)
I said that I use items from nature, but I don't mean that I use them forcefully. It's not like I am set on using natural items, but from my sculpting experience, if I see something that "has potential" I give it a try. Like the stag beetle, it is important for the materials to match the taste of the image I am trying to make.
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| Tools |
 Mr. Takeya's desk
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Many people think that professional sculptors use special tools or tools built from scratch.
However, for me I just don't think that is true. I use regular tools just like everyone else. I have never tried making my own tools. There was however a time when it was absolutely necessary, and I did make one.
So, I think that there is really no difference between the tools that I use for sculpting and that which everyone else uses. There are various sizes of tools here, but the tools themselves are not of any special nature.
I like old things, but I am not set on using the same tools for a long time. I do make an effort to keep my tools well maintained, so that I can use them any time.
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| Paint and Varnish |
It is also commonly believed that special types of tools are used for paints and varnish, but that is also not true at all. The same goes for air brushes. The ones I use are ones sold commercially. Perhaps that's disappointing for you to hear. (Laughs) Oh, I do really like "rust color." I make everything rusty. (Laughs)
Of course I use the appropriate type of paints for the objects on which I paint, and make a special effort on the way I paint and how I finish off the object. It is often said that the S.I.C. gradation is good, but actually I don't pay much attention to that aspect, so I think it is correct to say that it is the result of my expression of the image.
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| Various tools and paints in Mr. Takeya's workshop |
Sculpting |

S.I.C. Masked Rider X
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Yeah, if I do actually answer the question, I think it may be the drive to continue working on the object until I am pleased with how it turns out. However, there is usually a deadline, so that isn't always the way it goes. (Laughs) I do what I can within the time limit, and kind of work right up until the deadline.
When making an object, first I come up with an image of the entire shape. Next I make a sketch, but that is not the finalized complete stage. Therefore I kind of start making the object while looking at my sketch and thinking about how I want to make it.
When doing so, I place importance on determining what is necessary for the particular design. I think about what parts I want to emphasize, and what parts should be restrained... I guess that is obvious though... (Laughs)
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| S.I.C. |
I value the image of the S.I.C. characters that everyone has. I don't want to change the image based on the S.I.C. arrangement.
Also, the products are made for commercial production, so sometimes I don't make them exactly how I want, but rather in a manner appropriate for a commercial product.
In regards to decisions made about the lineup, recently I usually go ahead and say that I am already making specific characters even before Bandai asks me "Aren't you going to make that character?" (Laughs)
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S.I.C. Masked Rider X & Apollogeist
Price: 6,300yen (including tax)
Release date: May 31, 2008 (varies depending on location)
Ages: 15 and up
Basic specifications
• Masked Rider X & Apollogeist (2 figure set)
• Prototype producers: Takeya Takayuki, Yukio Fujioka, etc.
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Takeya Takayuki
Born in 1963 in Hokkaido. Visual designer for toys, movies, magazines, and video games. Principal designer of the S.I.C. series. A compilation of photos of his creations, Ryoshi no Kakudo ("Angles of Hunters") was published by Hobby Japan in 1999.
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(C) ISHIMORIPRO • TOEI
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