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Behind the Tamashii No.2 Sculptor Takayuki Takeya(Part Two)
TOP > Behind the Tamashii > No.2 Sculptor Takayuki Takeya(Part Two)
No.2 Sculptor Takayuki Takeya(Part Two)
Sculpting materials
Mr. Takeya at work When I am sculpting and see a potentially usable material at hand, I sometimes make alterations and use it. Usually I use living creatures, such as insects or crustaceans. There is always a variety of them in my workshop.

There was a time when making an "Another Shadow Moon" product for Hobby JAPAN Co, Ltd., that I used the chin of a stag beetle. Mr. Junichi Taniguchi did the work, but later, when changing it back to the prototype, that portion was missing. Mr. Taniguchi had replaced it with putty... I felt sorry for him. (Laughs)

Also, shark teeth are great. They're great because of the way they slowly get larger and larger when lined up in order. It's a pain to make the same object in different sizes one at a time. (Laughs) In addition I also like the distinct shape of shark teeth.

I also use driftwood. It's perfect for creating a good atmosphere. I sometimes use things from rivers or the ocean without altering them. Long ago, when going out to dinner and a really nice shrimp or crab was served, I thought about how I could possibly use the shell or other parts, and often brought them home with me. However, in most cases I didn't end up using them. (Laughs)

I said that I use items from nature, but I don't mean that I use them forcefully. It's not like I am set on using natural items, but from my sculpting experience, if I see something that "has potential" I give it a try. Like the stag beetle, it is important for the materials to match the taste of the image I am trying to make.
Tools
Mr. Takeya's deskMr. Takeya's desk
Many people think that professional sculptors use special tools or tools built from scratch.

However, for me I just don't think that is true. I use regular tools just like everyone else. I have never tried making my own tools. There was however a time when it was absolutely necessary, and I did make one.

So, I think that there is really no difference between the tools that I use for sculpting and that which everyone else uses. There are various sizes of tools here, but the tools themselves are not of any special nature.

I like old things, but I am not set on using the same tools for a long time. I do make an effort to keep my tools well maintained, so that I can use them any time.
Paint and Varnish
It is also commonly believed that special types of tools are used for paints and varnish, but that is also not true at all. The same goes for air brushes. The ones I use are ones sold commercially. Perhaps that's disappointing for you to hear. (Laughs) Oh, I do really like "rust color." I make everything rusty. (Laughs)

Of course I use the appropriate type of paints for the objects on which I paint, and make a special effort on the way I paint and how I finish off the object. It is often said that the S.I.C. gradation is good, but actually I don't pay much attention to that aspect, so I think it is correct to say that it is the result of my expression of the image.
Various tools and paints in Mr. Takeya's workshop space Various tools and paints in Mr. Takeya's workshop space Various tools and paints in Mr. Takeya's workshop
Various tools and paints in Mr. Takeya's workshop

Sculpting
S.I.C. Masked Rider X S.I.C. Masked Rider X
Yeah, if I do actually answer the question, I think it may be the drive to continue working on the object until I am pleased with how it turns out. However, there is usually a deadline, so that isn't always the way it goes. (Laughs) I do what I can within the time limit, and kind of work right up until the deadline.

When making an object, first I come up with an image of the entire shape. Next I make a sketch, but that is not the finalized complete stage. Therefore I kind of start making the object while looking at my sketch and thinking about how I want to make it.

When doing so, I place importance on determining what is necessary for the particular design. I think about what parts I want to emphasize, and what parts should be restrained... I guess that is obvious though... (Laughs)
S.I.C.
I value the image of the S.I.C. characters that everyone has. I don't want to change the image based on the S.I.C. arrangement.

Also, the products are made for commercial production, so sometimes I don't make them exactly how I want, but rather in a manner appropriate for a commercial product.

In regards to decisions made about the lineup, recently I usually go ahead and say that I am already making specific characters even before Bandai asks me "Aren't you going to make that character?" (Laughs)
S.I.C. Masked Rider X & Apollogeist S.I.C. Masked Rider X & Apollogeist
Price: 6,300yen (including tax)
Release date: May 31, 2008 (varies depending on location)
Ages: 15 and up

Basic specifications
• Masked Rider X & Apollogeist (2 figure set)
• Prototype producers: Takeya Takayuki, Yukio Fujioka, etc.

Takeya Takayuki Takeya Takayuki

Born in 1963 in Hokkaido. Visual designer for toys, movies, magazines, and video games. Principal designer of the S.I.C. series. A compilation of photos of his creations, Ryoshi no Kakudo ("Angles of Hunters") was published by Hobby Japan in 1999.



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